A prerequisite map for Zion Market. Read the arrows, not the list. Dependency map Onion addresses
zionmarket.biznothing works until

This is not a to-do list and not a walkthrough. It is a set of conditions and the arrows between them, so you can see what your problem is actually waiting on.

Zion Market onion addresses, printed here exactly as they were supplied

Two strings, reproduced character for character as they were handed to this site. Neither one is ranked above the other and neither carries a label, because a label would be a claim and this site is not in a position to make one. Nothing here opens them, so nothing here can tell you what happens when you do.

G4 · A parcel that can arrive

A condition that must already be true

You can wait without doing anything

You have to be able to leave the situation alone until the day you already named, without adding messages, orders or accounts to it.

Confirm by: Count how many times you opened the account today. If the count is going up and nothing else is changing, this condition is under strain.
Not this: Not patience as a virtue. It is the practical observation that most actions available to you here make things worse.

Leaving it alone treated as a capability

The claim is written as an ability rather than a virtue on purpose. The question is not whether you are a patient person. It is whether you can leave a situation untouched until the day you already named, while it produces a steady low unpleasantness and while the interface in front of you offers several buttons that look like solutions. Most people can, if the day exists and they know in advance which actions are traps. Most people cannot, if neither is true.

Underneath the card is a practical observation rather than a moral one: almost every action available to you here makes the situation worse. It is an inventory, not a sermon.

Extra messages
Each adds to a record somebody will read later, and a record made of repetition and contradiction is harder to argue from than a short one. They also show the other side which lever moves you.
A second order
It doubles the value exposed and puts a second item on the same doorstep, a larger and more repeated fact about that address than one item was.
A new account
It splits everything the session stage established across two identities, neither with the history of the first, and creates a second thing to lose.
Releasing value early
The most expensive action on the list and the one presented most helpfully. It converts a claim into a request for a favour and cannot be undone.

Notice what these share. None changes where the item is. Every one changes your position, always in the same direction. The feeling improves briefly and the situation worsens permanently, which is a bad exchange rate and a hard one to see from inside.

The two things that make leaving it alone possible

You decided in advance what happens if nothing arrives supplies the terminus. Without a named day you are not waiting, you are enduring, and enduring has no end condition to hold out for. With one, doing nothing becomes an active choice of defined length rather than a failure to act. That distinction is not wordplay: a person following a rule they wrote is doing something, and a person with no rule loses an argument with themselves once a day.

What you send is encrypted to a key that exists supplies something less obvious. It removes an entire category of reason to act. If you do not know whether what you sent could be read at the other end, silence has two meanings, and one is that the other side is waiting on you and always will be. That ambiguity is the most reliable generator of extra messages in this stage, because sending another feels responsible. When the encryption card is genuinely true, silence has only its ordinary meaning.

Both upstream conditions are satisfied before the waiting begins, and neither can be repaired during it. That is why this card is easier for people who did the earlier work.

What acting to feel better destroys

One card depends on this one: escrow is still holding when the problem appears. The mechanism deserves stating without decoration. Escrow holds until somebody ends the holding. The person most likely to end it early is the person who wants the waiting over, and the most frictionless way to make something appear to move is to release. Acting to relieve the waiting is exactly how escrow stops holding. Not a side effect of it. The same act.

Because that card carries the closing stage, the failure keeps travelling. You can describe the problem in the market's own terms needs a live dispute to describe the problem into, and a record that reads as one clear account rather than a series of increasingly urgent messages contradicting each other on dates. Somebody who spent the waiting period acting has usually damaged both before they knew there was a problem to report.

Further along, feedback goes up after the outcome is known fails in a related way, because feedback written while the waiting is still running is a report on a feeling rather than on an outcome. And if the relief action was a new account, you can come back tomorrow and still be you is quietly damaged too, since the material stored under the account name is used nowhere else now describes only half of what you have.

Cannot holdThe reason it cannot
Escrow still holdingThe most available way to relieve the waiting is to release, and releasing ends the holding by definition.
A problem you can describeA record built from many contradicting messages is not a description of anything.
Feedback after the outcomeAnything published during the waiting reports how it feels, not how it went.
Coming back and still being youA second account started mid-waiting splits the session material across two identities.

So this is the last hinge before the closing stage, and the only card whose failure is entirely self-administered. Everything else that goes wrong on this map involves a machine, a building, a network or another person. This one is you, alone, doing something reasonable-looking at a bad moment.

How the small actions accumulate

The pattern is consistent enough to describe in order. It starts with opening the account more often than there is reason to, which changes nothing and is not yet a problem. Then a message, carefully phrased, asking for an update. Then a second, phrased less carefully, because the first went unanswered and unanswered has begun to feel like a verdict. Somewhere in there a second order gets considered on the grounds that it hedges the first. Then, if the interface offers it, an early release, on the reasoning that cooperation might be reciprocated.

What you see on the screen throughout is almost nothing, and that absence drives the escalation: each action produces no result, so the next is larger. The confusion lands on the other side, asked to reassure rather than inform, and on you, because by the end you have taken several irreversible steps in response to no new information. The apparent failure looks like the market. The actual failure was a series of small decisions taken to make an unpleasant feeling stop.

Every action in that sequence was available and looked reasonable at the moment it was taken. That is the difficulty of this card: no single step carries a warning.

Counting how often you open it

The check is a count. How many times did you open the account today. It works because it is objective, because you can do it without consulting anybody, and because it correlates with the thing you cannot otherwise measure. If the count climbs while the state does not change, the count is no longer measuring the order. It is measuring you, which is the reading you want.

A pass is a flat count with a reason behind it: you look when your rule says to look, and otherwise you do not. A fail is a count that rises on days when nothing happened, or one you cannot produce because you stopped noticing. The second is worse. Nothing here requires opening any address, and nothing here requires a timing, which this site does not publish in any case. The vocabulary used across these cards is set out in Words used here.

Why this is not patience

Patience is a disposition and it is not what is being asked for. This card is the observation that the available actions have negative value, a claim about the actions rather than about your character. It is also not the planning card upstream, which produces the rule. This one is only about whether you can hold to a rule that already exists.

The chain around this condition

Read downwards. Everything above this card has to hold before it can, and everything below it is waiting on it. Two levels are shown in each direction; the full graph is on the dependency map.

Connected to this one

Where you are in the map