A parcel that can arrive
Four conditions about the receiving end, most of which were settled earlier and can only be observed here.
Stage G is the strangest stage on the map, because most of its conditions were decided in stage F and can only be observed here. That is uncomfortable and it is the point. A prerequisite map is honest about which conditions are still in your hands and which ones are simply being revealed.
Three of the four cards here are about things that are already fixed: the address lines were typed earlier, the name was chosen earlier, the plan should have been made earlier. Only the waiting condition is genuinely live while the stage is happening, and it is the one people fail.
What enters this stage
Three arrows arrive from stage F. The address formatting condition feeds two of the four cards here. The simultaneity card feeds the plan condition. The encryption condition feeds the waiting condition, which is less obvious than the others: an encryption step that failed silently produces exactly the same experience as a delay, and a reader who cannot tell those apart will act during the waiting.
What leaves this stage
Two arrows. The waiting condition feeds escrow still holding, and the reception condition feeds feedback after the outcome. A third card in this stage, the name condition, is terminal: nothing on the map waits on it.
No timings appear anywhere in this stage
This site publishes no delivery windows, no expected number of days and no distribution of arrival times, because it has no basis for any of them and because a figure invented for a page like this would be quoted back later as if it had been measured. Where a card needs a date it tells you to set one yourself, in advance, and to write it down. That is the only kind of timing this stage contains.
A plan made before the waiting starts is made by somebody calm. The same decision made three days in is made by somebody who wants the feeling to stop, and those two people do not choose the same thing.
The one card that is terminal here
The name condition is one of only three terminal cards on the whole map. Terminal does not mean unimportant. It means the damage is contained: if it is false, you have a specific and immediate problem at one address, and nothing else on the map falls over as a result. Roots and endings lists all three terminals alongside the three roots, and the contrast between the two lists is the fastest way to understand what the arrows on this site are for.